Comparison
FreeCell vs Seahaven Towers
| FreeCell | Seahaven Towers | |
|---|---|---|
| Decks | One deck | One deck |
| Suits | 4 | 4 |
| Typical length | 15 min | 15 min |
| Difficulty | Intermediate | Intermediate |
| How much skill matters | High | High |
| How much the shuffle matters | Low | Low |
| Family | FreeCell family | FreeCell family |
| Good for beginners | No | No |
We have not written a verdict for this pairing. The comparison above is drawn from each game's own recorded facts — follow either link for its full rules and strategy.
FreeCell
Nearly every deal is winnable with the right plan — four free cells give just enough room to maneuver every card into place.
All 52 cards are dealt face up into eight columns — four of seven cards, four of six — so nothing is hidden from the first move. Four free cells sit alongside, each holding exactly one card.
Seahaven Towers
A FreeCell relative played with ten tableau columns and only two free cells.
Ten columns of five cards are dealt face up, with two cells alongside for parking single cards. Columns build down in suit — the strict rule — and foundations build each suit up from Ace.
Frequently asked questions
- Which is harder, FreeCell or Seahaven Towers?
- FreeCell is generally rated intermediate difficulty, while Seahaven Towers is rated intermediate — the two are broadly comparable in difficulty.