Comparison
Klondike (Draw Three) vs FreeCell
| Klondike (Draw Three) | FreeCell | |
|---|---|---|
| Decks | One deck | One deck |
| Suits | 4 | 4 |
| Typical length | 12 min | 15 min |
| Difficulty | Intermediate | Intermediate |
| How much skill matters | High | High |
| How much the shuffle matters | Medium | Low |
| Family | Klondike family | FreeCell family |
| Good for beginners | No | No |
We have not written a verdict for this pairing. The comparison above is drawn from each game's own recorded facts — follow either link for its full rules and strategy.
Klondike (Draw Three)
The stricter Klondike variant: the stock deals three cards at a time, and only the top card is playable.
Everything is standard Klondike — seven columns of ascending length, build down in alternating colours, four foundations up by suit, Kings into empty columns. The one change is the stock: it turns three cards at a time and only the topmost of the three is playable.
FreeCell
Nearly every deal is winnable with the right plan — four free cells give just enough room to maneuver every card into place.
All 52 cards are dealt face up into eight columns — four of seven cards, four of six — so nothing is hidden from the first move. Four free cells sit alongside, each holding exactly one card.
Frequently asked questions
- Which is harder, Klondike (Draw Three) or FreeCell?
- Klondike (Draw Three) is generally rated intermediate difficulty, while FreeCell is rated intermediate — the two are broadly comparable in difficulty.