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BestSolitaireGames

Comparison

Klondike (Draw Three) vs FreeCell

Klondike (Draw Three) compared with FreeCell
 Klondike (Draw Three)FreeCell
DecksOne deckOne deck
Suits44
Typical length12 min15 min
DifficultyIntermediateIntermediate
How much skill mattersHighHigh
How much the shuffle mattersMediumLow
FamilyKlondike familyFreeCell family
Good for beginnersNoNo

We have not written a verdict for this pairing. The comparison above is drawn from each game's own recorded facts — follow either link for its full rules and strategy.

Klondike (Draw Three)

The stricter Klondike variant: the stock deals three cards at a time, and only the top card is playable.

Everything is standard Klondike — seven columns of ascending length, build down in alternating colours, four foundations up by suit, Kings into empty columns. The one change is the stock: it turns three cards at a time and only the topmost of the three is playable.

FreeCell

Nearly every deal is winnable with the right plan — four free cells give just enough room to maneuver every card into place.

All 52 cards are dealt face up into eight columns — four of seven cards, four of six — so nothing is hidden from the first move. Four free cells sit alongside, each holding exactly one card.

Frequently asked questions

Which is harder, Klondike (Draw Three) or FreeCell?
Klondike (Draw Three) is generally rated intermediate difficulty, while FreeCell is rated intermediate — the two are broadly comparable in difficulty.