Comparison
Klondike (Draw Three) vs Harp
| Klondike (Draw Three) | Harp | |
|---|---|---|
| Decks | One deck | 2 decks |
| Suits | 4 | 4 |
| Typical length | 12 min | 20 min |
| Difficulty | Intermediate | Intermediate |
| How much skill matters | High | High |
| How much the shuffle matters | Medium | Medium |
| Family | Klondike family | Klondike family |
| Good for beginners | No | No |
We have not written a verdict for this pairing. The comparison above is drawn from each game's own recorded facts — follow either link for its full rules and strategy.
Klondike (Draw Three)
The stricter Klondike variant: the stock deals three cards at a time, and only the top card is playable.
Everything is standard Klondike — seven columns of ascending length, build down in alternating colours, four foundations up by suit, Kings into empty columns. The one change is the stock: it turns three cards at a time and only the topmost of the three is playable.
Harp
A nine-column two-deck Klondike with three redeals, but only one card at a time unless a King leads the group.
Two decks into nine piles of increasing length, top card face up and the rest hidden. Eight foundations build up in suit from Ace.
Frequently asked questions
- Which is harder, Klondike (Draw Three) or Harp?
- Klondike (Draw Three) is generally rated intermediate difficulty, while Harp is rated intermediate — the two are broadly comparable in difficulty.