Best of
Best Intermediate Mobile-Friendly Games
Intermediate-difficulty picks among mobile-friendly games.
Klondike (Draw Three)
The stricter Klondike variant: the stock deals three cards at a time, and only the top card is playable.
- One deck
- 12 min
- Intermediate
FreeCell
Nearly every deal is winnable with the right plan — four free cells give just enough room to maneuver every card into place.
- One deck
- 15 min
- Intermediate
Yukon
No stock at all, and any face-up card moves together with everything piled on top of it, however disordered.
- One deck
- 15 min
- Intermediate
Spider (Two Suit)
A more forgiving Spider variant played with only two suits instead of all four.
- 2 decks
- 16 min
- Intermediate
Spider
Build same-suit sequences from King to Ace across ten tableau columns using two full decks and four suits.
- 2 decks
- 20 min
- Intermediate
Westcliff
Three rows of seven and one pass through the stock, but any card at all may take an empty column.
- One deck
- 9 min
- Intermediate
Easthaven
A Westcliff variant that deals a fresh row across every column when you stall, and admits only Kings to a space.
- One deck
- 10 min
- Intermediate
Gate
Eight tableau piles between two five-card gateposts that refill any space you open.
- One deck
- 10 min
- Intermediate
Little Spider
Eight piles in two rows, with two Aces built up and two Kings built down — unrelated to Spider despite the name.
- One deck
- 10 min
- Intermediate
Nestor
Remove pairs of matching rank from across the tableau columns until none remain.
- One deck
- 10 min
- Intermediate