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BestSolitaireGames

Hard difficulty

Crazy Quilt

A woven 8x8 quilt where only cards with a short edge free can be played, to Aces building up and Kings building down.

Also published as Indian Carpet, Japanese Rug.

Crazy Quilt at a glance
Decks2 decks
Suits4
Typical length18 min
DifficultyHard
How much skill mattersMedium
How much the shuffle mattersHigh
FamilyStandalone

There is no playable version of Crazy Quilt on this site yet — this page covers its rules and strategy. The game suits a touchscreen well, so it is a good candidate once a build exists.

About Crazy Quilt

Crazy Quilt is the most visually distinctive layout here: 64 cards laid alternately upright and sideways into an interlocking eight-by-eight weave, with eight foundations — an Ace and a King of each suit — climbing and descending toward each other.

The mechanic follows the picture exactly. A card can only be played when one of its short sides is unobstructed, so the quilt unpicks along its seams, and each card you take rearranges what is available around it. Nothing is ever built within the quilt itself; it is purely a question of what you can reach and where it can go. Its relatives Indian Carpet and Persian Rug loosen the redeal rules for anyone who finds the single second pass too tight.

How to play

Two decks, with one Ace and one King of each suit removed first as eight foundations: the Aces build up by suit, the Kings build down. The other 64 cards go into an eight-by-eight quilt, laid alternately upright and sideways so the pattern interlocks. A card is available only when one of its short sides is free — that is the whole puzzle, because the weave means freeing one card often exposes a neighbour and blocks another. Cards go from the quilt to a foundation or to the waste pile; nothing is ever built inside the quilt. The stock deals one at a time, and once it is spent the waste may be turned over unshuffled for a second pass.

Strategy

Read the weave before playing. Because availability depends on which short edges are exposed, taking a card can unblock two others or block one permanently, and the difference is visible if you look at the orientation pattern. Work the edges of the quilt inward. There is no building inside the quilt at all, so every decision is simply whether a card can reach a foundation now — with Aces climbing and Kings descending in each suit, most ranks have two possible destinations, which helps. The single unshuffled second pass through the waste is your only reserve, so spend the first pass extracting rather than hoping.

What works

  • The most striking layout in the catalogue, and the mechanic follows the picture
  • Eight foundations building both up and down give most cards two destinations
  • A second pass through the waste keeps a slow start alive

What to know

  • No building inside the quilt, so options are limited to what is exposed
  • Only one extra pass through the waste
  • An 8x8 quilt plus eight foundations is a very large layout

Frequently asked questions

How many decks does Crazy Quilt use?
Crazy Quilt is played with two standard decks shuffled together.
Is Crazy Quilt good for beginners?
Crazy Quilt is generally better suited to players who already know the basics of solitaire, as it involves more planning than a typical beginner game.
Is Crazy Quilt based more on luck or strategy?
Crazy Quilt is largely determined by how the cards fall — there's limited room for strategy to change the outcome.