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BestSolitaireGames

Category

Luck-Based Games

Games where the deal itself determines much of the outcome, with fewer meaningful decisions.

18 games in this category.

  • Accordion

    Compress an entire single-row deal down to as few piles as possible — one of the hardest games to actually win.

    • One deck
    • 10 min
    • Expert
  • Aces Up

    Discard cards that rank below another card of the same suit across four piles, aiming to end with only the four Aces left.

    • One deck
    • 5 min
    • Easy
  • Auld Lang Syne

    One of the simplest classic patience games — four Aces as foundations, no tableau sequencing at all.

    • One deck
    • 6 min
    • Easy
  • Clock Solitaire

    A purely luck-driven game with no decisions — deal all 52 cards into a clock face and see if the Kings come up last.

    • One deck
    • 5 min
    • Easy
  • Crazy Quilt

    A woven 8x8 quilt where only cards with a short edge free can be played, to Aces building up and Kings building down.

    • 2 decks
    • 18 min
    • Hard
  • Golf

    Clear seven tableau columns by playing cards one rank higher or lower than the current waste card.

    • One deck
    • 6 min
    • Easy
  • La Belle Lucie

    The entire deck is dealt into fans of three cards, with up to two redeals allowed to untangle what's left.

    • One deck
    • 10 min
    • Hard
  • Monte Carlo

    Pair up adjacent matching cards in a five-by-five grid, refilling gaps as you clear them.

    • One deck
    • 6 min
    • Easy
  • Osmosis

    Each foundation row only accepts a rank that already appears in the row above it, so the order cards arrive in decides the game.

    • One deck
    • 12 min
    • Intermediate
  • Pyramid

    Clear a 28-card pyramid by pairing exposed cards that add up to 13.

    • One deck
    • 8 min
    • Beginner
  • Quadrille

    The Fives build down to Kings and the Sixes build up to Jacks, closing a ring around the four Queens.

    • One deck
    • 10 min
    • Intermediate
  • Salic Law

    Queens are discarded and the eight Kings become column bases, with Aces building up to Jacks in the middle.

    • 2 decks
    • 12 min
    • Hard
  • Shamrocks

    Eighteen fans capped at three cards each, built up or down with suit ignored — and no redeal to save you.

    • One deck
    • 10 min
    • Hard
  • Tam O'Shanter

    Auld Lang Syne without the courtesy of starting you off with the Aces — you have to deal your way into them.

    • One deck
    • 7 min
    • Expert
  • Thirteens

    Simply pair any two exposed cards that add up to thirteen until none remain.

    • One deck
    • 6 min
    • Easy
  • TriPeaks

    Clear three overlapping card peaks by playing cards one rank higher or lower than the current waste card.

    • One deck
    • 6 min
    • Easy
  • TriPeaks (Double)

    TriPeaks scaled up to two decks and a wider set of peaks for a longer round.

    • 2 decks
    • 10 min
    • Easy
  • Wish

    A stripped 32-card deck in eight piles of four — pair off matching ranks until the table is clear.

    • One deck
    • 5 min
    • Easy

Frequently asked questions

What is luck-based games?
Games where the deal itself determines much of the outcome, with fewer meaningful decisions.

Games in Luck-Based Games

  • Accordion

    Compress an entire single-row deal down to as few piles as possible — one of the hardest games to actually win.

  • Aces Up

    Discard cards that rank below another card of the same suit across four piles, aiming to end with only the four Aces left.

  • Auld Lang Syne

    One of the simplest classic patience games — four Aces as foundations, no tableau sequencing at all.

  • Clock Solitaire

    A purely luck-driven game with no decisions — deal all 52 cards into a clock face and see if the Kings come up last.

  • Crazy Quilt

    A woven 8x8 quilt where only cards with a short edge free can be played, to Aces building up and Kings building down.

  • Golf

    Clear seven tableau columns by playing cards one rank higher or lower than the current waste card.

  • La Belle Lucie

    The entire deck is dealt into fans of three cards, with up to two redeals allowed to untangle what's left.

  • Monte Carlo

    Pair up adjacent matching cards in a five-by-five grid, refilling gaps as you clear them.

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