Crazy Quilt
A woven 8x8 quilt where only cards with a short edge free can be played, to Aces building up and Kings building down.
- 2 decks
- 18 min
- Hard
Category
Deeper, longer games that typically take twenty minutes or more to play out.
13 games in this category.
A woven 8x8 quilt where only cards with a short edge free can be played, to Aces building up and Kings building down.
Twelve piles of four that you may gather and redeal in order as often as you like — without ever shuffling them.
Klondike scaled up to two decks and nine tableau columns for a longer, more complex game.
Build strict same-suit sequences across ten columns dealt from two decks — one of the toughest classic patience games.
Only the cornerstone piles may feed any foundation — every other pile is tied to the one in its own row.
A nine-column two-deck Klondike with three redeals, but only one card at a time unless a King leads the group.
Thirty-six tiny piles of three feeding eight foundations that climb from Aces and descend from Kings.
Eight columns fed eight cards at a time, with one late privilege: you may set a card aside and bring it back.
Eight foundations built up by suit in twos, so each one skips every other rank on its way round.
A stricter Yukon variant where tableau sequences must build by suit instead of alternating color.
Build same-suit sequences from King to Ace across ten tableau columns using two full decks and four suits.
Also called Emperor of Germany — an ornate two-deck game built around eight Queen and King foundations.
You pick which rank the foundations start on, then build them up in alternating colours from an eleven-card terrace.
A woven 8x8 quilt where only cards with a short edge free can be played, to Aces building up and Kings building down.
Twelve piles of four that you may gather and redeal in order as often as you like — without ever shuffling them.
Klondike scaled up to two decks and nine tableau columns for a longer, more complex game.
Build strict same-suit sequences across ten columns dealt from two decks — one of the toughest classic patience games.
Only the cornerstone piles may feed any foundation — every other pile is tied to the one in its own row.
A nine-column two-deck Klondike with three redeals, but only one card at a time unless a King leads the group.
Thirty-six tiny piles of three feeding eight foundations that climb from Aces and descend from Kings.
Eight columns fed eight cards at a time, with one late privilege: you may set a card aside and bring it back.