Intermediate difficulty
House on the Hill
Thirty-six tiny piles of three feeding eight foundations that climb from Aces and descend from Kings.
Also published as House in the Wood.
- Two-Deck Games
- Four-Suit Games
- Long Games
- Mobile-Friendly Games
- Tableau Builders
- Foundation-Building Games
- Patience Classics
| Decks | 2 decks |
|---|---|
| Suits | 4 |
| Typical length | 18 min |
| Difficulty | Intermediate |
| How much skill matters | Medium |
| How much the shuffle matters | Medium |
| Family | Standalone |
There is no playable version of House on the Hill on this site yet — this page covers its rules and strategy. The game suits a touchscreen well, so it is a good candidate once a build exists.
About House on the Hill
House on the Hill spreads two decks across thirty-six three-card piles and asks you to assemble every suit from both ends at once — an Ace foundation climbing to King, a King foundation descending to Ace, for all four suits.
It is a game of breadth rather than depth. Nothing is buried more than two cards down, but with only thirty-six top cards available out of a hundred and four, most of the table is inert at any moment. Building up or down in suit within the piles is what keeps it moving, and the pleasure is in watching a very wide, very shallow layout slowly resolve into eight complete sequences.
How to play
Two decks laid out into thirty-six tiny piles of three cards each. Eight foundations form as they become available — an Ace and a King of every suit — with the Aces climbing to King and the Kings descending to Ace, so each suit is assembled from both ends. Piles build either up or down in sequence in suit, whichever you prefer, and only the top card of each pile is playable. There is no redeal.
Strategy
Thirty-six piles of three means an enormous amount is visible and almost none of it is reachable — only thirty-six top cards out of 104. Being able to build up or down in suit is the tool that makes it workable, because it roughly doubles where any card can go. Because each suit builds from both ends simultaneously, most ranks are wanted somewhere at most times; the skill is spotting which of two possible destinations keeps more options open. Clearing piles entirely is the only way to reduce the clutter, so favour the piles closest to empty.
What works
- Building up or down in suit doubles where each card can go
- Foundations built from both ends mean most ranks are always wanted
- Nothing is buried more than two cards deep
What to know
- Thirty-six piles is a very large layout for a small screen
- Only thirty-six of 104 cards are ever available at once
- No redeal
Frequently asked questions
- How many decks does House on the Hill use?
- House on the Hill is played with two standard decks shuffled together.
- Is House on the Hill good for beginners?
- House on the Hill is generally better suited to players who already know the basics of solitaire, as it involves more planning than a typical beginner game.
- Is House on the Hill based more on luck or strategy?
- House on the Hill involves a mix of the initial deal and the decisions you make along the way.