Easy difficulty
Grandfather's Clock
A gentler clock-themed patience game where foundations are arranged in a clock face and built up by rank.
- One-Deck Games
- Four-Suit Games
- Easy Solitaire
- Clock-Style Games
- Quick Games
- Mobile-Friendly Games
- Relaxing Games
| Decks | One deck |
|---|---|
| Suits | 4 |
| Typical length | 8 min |
| Difficulty | Easy |
| How much skill matters | Low |
| How much the shuffle matters | Medium |
| Family | Clock family |
| Good for beginners | Yes |
There is no playable version of Grandfather's Clock on this site yet — this page covers its rules and strategy. The game suits a touchscreen well, so it is a good candidate once a build exists.
About Grandfather's Clock
Grandfather's Clock is the gentlest of the clock-face games and one of the most winnable games in the catalogue at roughly three deals in four. Twelve cards form the dial, each climbing by suit to the rank that matches its own hour, and eight short columns of five supply them.
With no stock, no hidden cards and spaces that accept anything, there is nothing adversarial about it — you can see the whole problem and it is usually solvable. What makes it pleasant rather than dull is the finish: the foundations resolve into a correct clock face, so the win state is something you can actually look at. A good game to unwind with.
How to play
Twelve named cards are set out in a circle as foundations, positioned so that each will finish on the rank matching its own hour — the two of hearts at five o'clock, the three of spades at six, and round from there. The other forty cards are dealt into eight columns of five. Those columns build down with suit ignored, one card at a time, and any available card may fill a space. There is no stock at all: everything is on the table from the start.
Strategy
Three quarters of deals go the distance, so this is a game you should expect to finish, and the way to lose it is carelessness rather than bad luck. Since each foundation has a known target rank, count what each still needs and clear the columns holding those cards first. Where two cards of the same rank are both available, take the one from the deeper column — that is where the article notes the real choice lies. Spaces accept any card and there is no stock to bury them, so an empty column stays useful for the rest of the game.
What works
- Around 3 in 4 winnable — reliably satisfying
- No stock and no hidden cards; the whole problem is visible
- Spaces accept any card and stay useful all game
What to know
- Low tension — rarely in real doubt once you know what you are doing
- One card at a time makes rearranging slow
- Suit-agnostic column building offers little strategic depth
Frequently asked questions
- How many decks does Grandfather's Clock use?
- Grandfather's Clock is played with a single standard deck.
- Is Grandfather's Clock good for beginners?
- Yes — Grandfather's Clock has straightforward rules and is a reasonable game to learn early on.
- Is Grandfather's Clock based more on luck or strategy?
- Grandfather's Clock involves a mix of the initial deal and the decisions you make along the way.
Others in this family
- Big Ben
A two-deck expansion of the clock-face foundation layout with a fuller tableau.
- Clock Solitaire
A purely luck-driven game with no decisions — deal all 52 cards into a clock face and see if the Kings come up last.