Aces Up
Discard cards that rank below another card of the same suit across four piles, aiming to end with only the four Aces left.
- One deck
- 5 min
- Easy
Category
The most widely known solitaire games, including Klondike, Spider, and FreeCell.
15 games in this category.
Discard cards that rank below another card of the same suit across four piles, aiming to end with only the four Aces left.
Foundations start on a random rank instead of Aces, and a 13-card reserve pile adds real strategic pressure.
A purely luck-driven game with no decisions — deal all 52 cards into a clock face and see if the Kings come up last.
Build strict same-suit sequences across ten columns dealt from two decks — one of the toughest classic patience games.
Nearly every deal is winnable with the right plan — four free cells give just enough room to maneuver every card into place.
Clear seven tableau columns by playing cards one rank higher or lower than the current waste card.
The best-known solitaire game: build tableau columns down in alternating colors and move cards up to four suit foundations.
The stricter Klondike variant: the stock deals three cards at a time, and only the top card is playable.
Clear a 28-card pyramid by pairing exposed cards that add up to 13.
Move any card onto any other regardless of sequence, then untangle same-suit runs across seven columns.
Build same-suit sequences from King to Ace across ten tableau columns using two full decks and four suits.
The easiest Spider variant, played with a single suit repeated across both decks.
A more forgiving Spider variant played with only two suits instead of all four.
Clear three overlapping card peaks by playing cards one rank higher or lower than the current waste card.
No stock at all, and any face-up card moves together with everything piled on top of it, however disordered.
Discard cards that rank below another card of the same suit across four piles, aiming to end with only the four Aces left.
Foundations start on a random rank instead of Aces, and a 13-card reserve pile adds real strategic pressure.
A purely luck-driven game with no decisions — deal all 52 cards into a clock face and see if the Kings come up last.
Build strict same-suit sequences across ten columns dealt from two decks — one of the toughest classic patience games.
Nearly every deal is winnable with the right plan — four free cells give just enough room to maneuver every card into place.
Clear seven tableau columns by playing cards one rank higher or lower than the current waste card.
The best-known solitaire game: build tableau columns down in alternating colors and move cards up to four suit foundations.
The stricter Klondike variant: the stock deals three cards at a time, and only the top card is playable.