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BestSolitaireGames

Hard difficulty

Scorpion

Move any card onto any other regardless of sequence, then untangle same-suit runs across seven columns.

Scorpion at a glance
DecksOne deck
Suits4
Typical length15 min
DifficultyHard
How much skill mattersHigh
How much the shuffle mattersLow
FamilyStandalone

There is no playable version of Scorpion on this site yet — this page covers its rules and strategy. The game suits a touchscreen well, so it is a good candidate once a build exists.

About Scorpion

Scorpion is a suit-strict tableau game with an unusually generous move rule: you can pick up any face-up card together with everything piled on top of it, in whatever order those cards happen to be. That makes almost any card in the layout reachable, and turns the game into a question of what to disturb rather than what is available.

The catch is that disturbing things has consequences. Every block you shift lands somewhere, and with suit-strict building and Aces that accept nothing, the tableau silts up. Scorpion deals are usually lost not to a dead end but to an accumulation of well-intentioned moves, which is what gives the game its reputation and its name.

How to play

Seven columns of seven, with some cards face down in the first four. Columns build down by suit, and the rule that defines the game is which cards you may take: any face-up card, from anywhere in a column, along with every card stacked on top of it — however disordered those are. So you relocate whole ragged blocks to get at what you want. Nothing goes on an Ace, and a column you empty accepts only a King or a run headed by one. Three cards are held back and dealt onto the first three columns when you run out of moves. Assemble four King-to-Ace suit runs and you have won.

Strategy

The pick-up-anything rule is enormously powerful and also how you lose: every block you move buries something else, and buried cards in Scorpion tend to stay buried. Decide what you are excavating before you start moving things. Getting the face-down cards in the first four columns turned early matters more than making tidy progress on a suit run. Hold the three reserve cards until you genuinely have nothing — they land on the first three columns whether that helps or not.

What works

  • The pick-up-anything move rule makes nearly every card reachable
  • Suit-strict building gives real strategic weight to each move
  • No stock to wait on — the position is what you make of it

What to know

  • Easy to bury the cards you need with well-meaning moves
  • Gaps take only Kings, so empty columns are often useless
  • Face-down cards in the first four columns can lock a deal early

Frequently asked questions

How many decks does Scorpion use?
Scorpion is played with a single standard deck.
Is Scorpion good for beginners?
Scorpion is generally better suited to players who already know the basics of solitaire, as it involves more planning than a typical beginner game.
Is Scorpion based more on luck or strategy?
Scorpion rewards careful planning — skilled play meaningfully improves your odds of winning.